Many modern computer games are developed and published based on popular films and cartoons, and an example of a successful game of this kind is “Ilya Muromets and Nightingale the Robber”, the prototype for which was the cartoon of the same name. Both adults and children will have fun playing an exciting quest with beautiful and vivid animation and an interesting plot, especially when they have the passage of the game in their hands.
Instructions
Step 1
The game consists of several chapters. In the first chapter, talk to the grandmother and take the rocker, and then go past the well and take the empty bucket with the newspaper. Place a bucket on the rocker arm and draw in water.
Step 2
Pull out the post near the well. Go to Nightingale the Robber - the first attempt will fail, so you will have to head to the mill. Stop the blades, take the bag of flour and the clamp. Go to the grandmother and pour water into the boiler, add flour, and then go to the grandfather at the well and ask for salt.
Step 3
Throw wood and give grandfather a newspaper to get salt. Add salt to the cauldron. Grandma makes a cake that needs to be baked in grandfather's oven. At the mill, remove the millstone and make a weapon against the Nightingale the Robber. Go to the Nightingale, who, however, must be released after the trial. Go to the hut, take feathers and shields from the helmet. Try to wake up the sentry.
Step 4
Return to the hut, talk to the messenger, and then at the place where the sentry slept, take the map of the robbers' lair. Go to the forest and pick up the hat under the oak tree. Throw down the hat to knock down the bird's nest. Find the club, apply it again to the oak tree to get a saber. Cut off the branch and get the second blade.
Step 5
With the help of swords, remove the stone from the road and go to the lair of the robbers. Take the fireworks from the bed, take away the bow and arrow, as well as the box. Throw fireworks into the fire to scare the prince. During the fight, collect as many bonuses as possible, take the key and free the girl from the cave. In the next chapter, play as the prince.
Step 6
Take a heroic deed to lure the mermaid for a watch, which must be given to the devil at the fork. Chat with Koshchey the Immortal on behalf of Ilya Muromets, and then on behalf of the Prince search the hole at the pointer and find a gold ring. Present it to the mermaid, and she will give you an hourglass. Help Koshchei - make a scarecrow and install it near Koshchei's house. He will give you a cuckoo clock.
Step 7
Connect the first and second clocks, pick a bird for them and give them to the goblin. Go to Baba Yaga. She will send you for the mermaid beads. Go to Koshchei and play checkers with Serpent Gorynych to get his tooth.
Step 8
Give it to the mermaid, get the beads. Give them to Baba Yaga and get a visa. In the next chapter, at the customs, free Alyonushka and get on board the ship. With tourists, replace your scrambled eggs with a basket of fruits so that the elephant grabbed the hook with its trunk on which you hang the basket and pushed the grate.
Step 9
In the next chapter, talk to a yogi who asks for snake venom. Take a poison from a cobra and give yoga, and he will give you a certificate of health. Chat with Alyosha Popovich on the beach. Go to jail to free the arrested prince.
Step 10
In the last chapter, use the elephant to suck the water out of the canal to gain access to the clay supports of the castle. Destroy the pillars with the hatch, which you need to remove at the beginning of the chapter, and then penetrate the castle and take the crown. Play the final battle and the game will be completed.