It is difficult to imagine what a modern computer game would be without three-dimensional objects and three-dimensional panoramas. But in order to create even the smallest object of a computer game, for example, a small building, you need to know how to draw an isometric view.
It is necessary
Personal computer, Adobe ImageReady or Photoshop
Instructions
Step 1
Draw the main outline of the cube, which will be the base of the isometric structure.
Step 2
Finish on top of this rectangle several squares parallel to each other, the edges of which are connected to each other. This top will become the roof of the object.
Step 3
Fill the resulting building shape with a uniform color of your choice.
Step 4
Complete a recess on the roof of the building by drawing two adjacent rectangles: one large and the other smaller. This recess will become the building's terrace.
Step 5
Paint over each side of the building using three colors: the base color, its darker shade, and its lighter shade.
Step 6
Draw a window in the form of a rectangle, and then in this rectangle draw another quadrilateral, but only smaller. This will depict the outer window sill, as well as give the modeled window a deepening effect.
Step 7
Draw a rectangular door using the same principle as when drawing a window.