How To Get Out Of The Laboratory X-16

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How To Get Out Of The Laboratory X-16
How To Get Out Of The Laboratory X-16

Video: How To Get Out Of The Laboratory X-16

Video: How To Get Out Of The Laboratory X-16
Video: S.T.A.L.K.E.R. Shadow Of Chernobyl Lab X-16 Part 1/3 (HD) 2024, December
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At this location, the inhabitants of the zone are the same, but most of all here are zombies and snorks. Before going to the X-16 laboratory, you need to stock up on first aid kits, bandages and antiradics. You also need to have two weapons, one for the caliber of our Kalash and the other for the NATO model. You can wear the Ecologist suit, but it does not protect well from bullets.

How to get out of the laboratory x-16
How to get out of the laboratory x-16

Instructions

Step 1

In the laboratory itself, four switches must be turned off. This will take 5 minutes, and zombies will hinder you in this. On one of the floors you can get into the “hot” anomaly, so be careful on the central span. When you turn off the last switch, the main character you are playing will lose consciousness. You will see a short cutscene of the game. It is better to look at it, as gradually everything will begin to clear up. After the psi-installation is turned off, our task will be to pick up the documents from the body of the ghost.

Step 2

After that, leave the control room and go right into the corridor. Then you will meet a large door, behind which the controller will be waiting for you. After the controller is finished, we search the body of the ghost: in his PDA there will be records about the shooter and documents. It is also worth picking up his bulletproof vest, which has special properties. In the cage to the right, there is a hole in the floor that leads to the tunnel. First, we search the boxes and jump into the hole. In the tunnels snorks will be waiting for us practically behind every hillock. It is advisable to use grenades here. If they are not there, then try to lure them out, and not run ahead. We move straight all the time. From the middle of the tunnel, we will meet a pseudo-giant. You can shoot him by spending a lot of cartridges, or you can run around the tunnel to the left. When you leave at about the swamp, Sakharov will contact you almost immediately. Not forgetting about the presence of zombies and snorks on the way, we are heading to the camp of scientists.

Step 3

After you talk to Sakharov, he will thank you and give you an excellent scientific suit. You can also complete his quest to find a unique body armor and give him a ghost body armor. You can also keep it yourself. The Orange Eco Suit is best sold as you have a similar higher grade suit. It will be an excellent solution to replenish ammunition and medicine and get rid of excess swag, since it is best and faster to move around the zone light. After that, you can go to the bartender, to the bar "one hundred roentgen". At the location "Wild Territory" you will meet mercenaries and a bloodsucker who will be waiting for you at the railway platform.

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